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Added Godot Texture Flags

Open Lsbt1 opened this issue 1 year ago • 1 comments

Exposes options in the godot 'import inspector' to the user to allow for adding Texture.Flags to the .pxo files.

Flags include: repeat (normal and mirrored) filter mipmaps

Lsbt1 avatar Jan 21 '23 14:01 Lsbt1

I believe some of those deleted lines are part of the code-style rules we have here. You can check the workflow's output once it completes to change them :)

Technohacker avatar Jan 21 '23 14:01 Technohacker