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Using Projectile -> Levitation on another player extremely buggy

Open jzburda opened this issue 4 years ago • 5 comments

Using Projectile -> Levitation on another player will not work very well and cause immortal white orbs to float around

jzburda avatar Nov 27 '20 05:11 jzburda

2020-11-26_23 40 09 2020-11-26_23 40 14

jzburda avatar Nov 27 '20 05:11 jzburda

Projectile -> Levitation is already not really going to work, Levitation practically requires Beam to be the shape used to cast it. Also, what Wizardry version are you using, the bug about particles sticking around should have been fixed within the last couple patches.

murapix avatar Nov 27 '20 06:11 murapix

Projectile -> Levitation is already not really going to work, Levitation practically requires Beam to be the shape used to cast it. Also, what Wizardry version are you using, the bug about particles sticking around should have been fixed within the last couple patches.

Yeah me and my friend didn't know what we were doing with the whole shape thing. The version we have is 0.11.1

jzburda avatar Nov 27 '20 06:11 jzburda

Hmm. Might have missed something with Levitation when doing the fixes, but oh well. It was a cool spell idea that really just didn't fit into the mod in the end, and it's not being added back in after our rewrite, so I honestly just wanna say "ignore Levitation" and leave it at that.

murapix avatar Nov 27 '20 07:11 murapix

Hmm. Might have missed something with Levitation when doing the fixes, but oh well. It was a cool spell idea that really just didn't fit into the mod in the end, and it's not being added back in after our rewrite, so I honestly just wanna say "ignore Levitation" and leave it at that.

Is there a way I can remove your spell projectile entities from the world easily?

jzburda avatar Nov 27 '20 20:11 jzburda