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Switching framegraph crash (Fallback Layer)
Describe the bug Wisp crashes when running Wisp on a machine that doesn't support DXR (so only supports the Fallback Layer) and switching framegraph to any framegraph that is using an Acceleration Structure.
To Reproduce Steps to reproduce the behavior:
- Run Wisp
- Press F2 to switch framegraph
- Experience the crash
Expected behavior Just switch framegraph. No crash should be involved.
Screenshots
Deepest error location
Deepest 'high level' error location
Callstack
System (please complete the following information):
- OS: Windows 10
- NVIDIA GeForce GTX 1050
- RAM 16GB
I think this is ray-tracing/fallback crashing, not the framegraph switching.
just tested it, when using hybrid as the startup framegraph it crashes as well, so it's an issue in ray-tracing/fallback, not the framegraph.