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Switching framegraph crash (Fallback Layer)

Open MeineZ opened this issue 5 years ago • 2 comments

Describe the bug Wisp crashes when running Wisp on a machine that doesn't support DXR (so only supports the Fallback Layer) and switching framegraph to any framegraph that is using an Acceleration Structure.

To Reproduce Steps to reproduce the behavior:

  1. Run Wisp
  2. Press F2 to switch framegraph
  3. Experience the crash

Expected behavior Just switch framegraph. No crash should be involved.

Screenshots image Deepest error location

image Deepest 'high level' error location

image Callstack

System (please complete the following information):

  • OS: Windows 10
  • NVIDIA GeForce GTX 1050
  • RAM 16GB

MeineZ avatar Jun 14 '19 10:06 MeineZ

I think this is ray-tracing/fallback crashing, not the framegraph switching.

161563 avatar Jun 21 '19 10:06 161563

just tested it, when using hybrid as the startup framegraph it crashes as well, so it's an issue in ray-tracing/fallback, not the framegraph.

161563 avatar Jun 21 '19 11:06 161563