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[BUG] Metronome always uses a 4/4 time signature regardless of time signature in use

Open 48productions opened this issue 4 years ago • 1 comments

Is there an existing issue for this?

  • [X] I have searched the existing issues and none matched.

Operating System

Windows 10

CPU

Ryzen 5 2600X

GPU

RX 580

Storage

Many

Game Version

4.10.0

Describe the problem

Definitely minor, but assumingly unintentional: I've noticed while writing a chart with time signature changes that the metronome seems to be based off of a 4/4 time signature, regardless of the current time signature (3 "low" pitch metronome sounds are played, then a "high" sound, rinse and repeat).

Describe what should happen

I would expect that if the time signature were changed to, say, 3/4, that there'd only be 2 "low" pitch sounds between each "high" sound, and that it would respect mid-song changes to time signatures.

Relevant Log output

No response

48productions avatar Oct 03 '21 02:10 48productions

This isn't a bug, the metronome was only ever coded for 4/4 signatures.

We will need to see if it is feasible to change this behaviour in the future.

Scraticus avatar Oct 06 '21 12:10 Scraticus