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Various console issues

Open guwahavel opened this issue 1 year ago • 8 comments
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  • [x] Console text input gets cut off frequently if the console has been reszied
  • [x] Console is not captured when streaming the game through Discord
  • [ ] Faded Console Display is nonfunctional despite being listed as an option
  • [x] Option for using the up key to view history to skip duplicated commands beyond their first instance (like vanilla behavior)
  • [x] Multi-line copy pasting into the console does not work

guwahavel avatar Feb 09 '24 19:02 guwahavel

  • [x] When resizing the game from Fullscreen to Windowed the console may get moved outside of the window's borders.
  • [ ] Resizing the game also has some resizing issues with the console itself, where if you had the console perfectly sized in fullscreen and switch to windowed you have to resize it again.

Foks256 avatar Feb 09 '24 19:02 Foks256

  • [x] You can't autocomplete the first suggestion without going through every other suggestion, as pressing tab skips to the second suggestion

CatWiz avatar Feb 10 '24 01:02 CatWiz

  • ~~Clicking enter while there is no command doesn't close the debug console, while it does in vanilla~~

OpenSauce04 avatar Feb 10 '24 21:02 OpenSauce04

That last one has already been fixed in the nightly releases.

jerbmega avatar Feb 10 '24 21:02 jerbmega

Which one are you referring to? The last one in the original message, or my message?

OpenSauce04 avatar Feb 10 '24 21:02 OpenSauce04

"Clicking enter while there is no command doesn't close the debug console, while it does in vanilla" is already implemented in the action builds is what jerb meant.

jsgnextortex avatar Feb 10 '24 22:02 jsgnextortex

Many of these have now been addressed.

For the remaining ones:

  • I'm looking into reimplementing Faded Console Display with ImGui text, so the text fades in the exact spot as the current position of the ImGui text. In the meantime use ImGui's pinning feature.
  • I cannot reproduce Option for using the up key to view history to skip duplicated commands beyond their first instance (like vanilla behavior), need more info. From what I can tell our implementation currently matches vanilla.
  • I can look into adding a maximize feature to the debug tools so that the console can remain fullscreen as described, but I'll need to see if this is something that ImGui has good support for.

jerbmega avatar Mar 10 '24 19:03 jerbmega

I was able to reproduce the duplicate console history request and have implemented it in 9818655.

jerbmega avatar Mar 10 '24 23:03 jerbmega