REPENTOGON
REPENTOGON copied to clipboard
[Bug] MC_PLAYER_GET_HEART_LIMIT callback makes player invincible with Heartbreak item
I used the MC_PLAYER_GET_HEART_LIMIT callback to set the character's health limit to 6 hearts, while having the Heartbreak item. By obtaining items that increase health, it can be discovered that the upper limit of health is indeed 6 hearts. However, the Heartbreak item provided broken hearts beyond the limit, adding 6 broken hearts. After that, the number of broken hearts stopped increasing, resulting in the character being invincible and unable to die.