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[Bug] MC_PLAYER_GET_HEART_LIMIT callback makes player invincible with Heartbreak item

Open BadPig03 opened this issue 1 year ago • 0 comments

I used the MC_PLAYER_GET_HEART_LIMIT callback to set the character's health limit to 6 hearts, while having the Heartbreak item. By obtaining items that increase health, it can be discovered that the upper limit of health is indeed 6 hearts. However, the Heartbreak item provided broken hearts beyond the limit, adding 6 broken hearts. After that, the number of broken hearts stopped increasing, resulting in the character being invincible and unable to die. QQ截图20240205200617

BadPig03 avatar Feb 05 '24 12:02 BadPig03