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MC_PRE_GET_LIGHTING_ALPHA callback removes stage lighting

Open PixelPlz opened this issue 1 year ago • 3 comments

Having a MC_PRE_GET_LIGHTING_ALPHA callback seems to get rid of stage lighting even if that callback is empty and doesn't return anything. First picture is with said callback and second is how it's supposed to look: with without

PixelPlz avatar Jan 22 '24 10:01 PixelPlz

Is this still an issue?

namishere avatar Nov 16 '24 05:11 namishere

Checked on the latest build and it no longer seems to happen

PixelPlz avatar Jun 14 '25 21:06 PixelPlz

It got fixed in https://github.com/TeamREPENTOGON/REPENTOGON/commit/46adce4a517036be1d00f829043bd50937636b7e after stumbling upon it without realizing that it was an issue in the tracker, lol

im-tem avatar Jun 14 '25 22:06 im-tem