Lua
Lua
Oh it's packed structs again... Changing the struct to `extern` works, thanks. `undefined` makes it crash in release mode though.
This would be useful for automating runtime linking code 🙂 I was trying to iterate function declarations in an imported header and generate appropriate function pointers (and a function to...
No, my only opinion is that apps should not mess with the system. This behavior is abuse of the APIs. You can do as you please, just do it without...
I'm sorry if I come across as mean or dismissive of the GLFW project, my tone comes from a general frustration of using lots of apps, especially games, which simply...
It arguably could be considered abuse since that is not what these APIs are intended for, especially because this *does* have very real, negative side effects. Honestly even if it...
> The following code in Java (unfortunately the only example I could find) will do this: For modern Java code here's part of some reference code I've written in the...
AFAIK Windows only had exclusive fullscreen up to 7, so while I assume this has its origins in Windows as it's a primarily Windows based industry, it's been forever since...
Oh I see, I didn't think it would be a compiler issue rather than language server so I didn't find that one, I guess it's probably unnecessary in that case....
I got no output before but now there's this: ``` error: (store ): Failed to load build configuration for file:///home/lua/Projects/adwaita-test/build.zig (error: error.RunFailed) error: (store ): Failed to execute build runner...
Okay, I figured out what causes the issue (kind of)  I renamed the folder with cross compilation shared libraries and zls magically started working again. It is used like...