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Shaders easily break the code for Cull Leaves.

Open SoBeeIt opened this issue 5 months ago • 0 comments

I was using shaders that should not have impacted Cull Leaves, yet they did. The shaders I was using are ones I created, that deal with: Anti-Aliasing, Color-Bit-Depth, and FOV.

SoBeeIt avatar Sep 21 '25 16:09 SoBeeIt