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Oxygen bubble does not change the color of blocks with a transparent RenderType

Open Roelymole opened this issue 10 months ago • 5 comments

Version Information

fac47b6c9f3a6ac0700fb4c545a9fa49c5bf26fc

Log or Crash Report

No response

Reproduction steps

Blocks with a transparent RenderType do not have a light blue tint applied when inside an oxygen bubble in the same way as other blocks.

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Roelymole avatar Feb 28 '25 13:02 Roelymole

Looks like it's being rendered on top of the semi-transparent bubble.

DarianLStephens avatar Feb 28 '25 22:02 DarianLStephens

Add skeletons' bows to the list of things that don't render properly.

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Roelymole avatar Mar 20 '25 18:03 Roelymole

Latest observation: block items have the tint applied, but not other items, which probably explains the skeletons' bows.

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Roelymole avatar Jul 05 '25 15:07 Roelymole

These warnings may be related.

[17:53:05] [Render thread/WARN] (Minecraft) Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
[17:53:06] [Render thread/WARN] (Minecraft) Shader galacticraft:rendertype_bubble could not find sampler named Sampler2 in the specified shader program.
[17:53:06] [Render thread/WARN] (Minecraft) Shader galacticraft:rendertype_bubble could not find uniform named ScreenSize in the specified shader program.

Roelymole avatar Aug 05 '25 17:08 Roelymole

They should be gone now

Senthemodder avatar Aug 06 '25 03:08 Senthemodder