SuperFactoryManager
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As the title suggests, proposing a change of the inventory cable model. My suggestion (not 100% sure if possible or not) would be to keep the current design on initial...
Well short context: > I am trying to build a Tier 4 Mekansim Ore processor fully automated only taking the ores and returning the ingot then. While this i need...
Why do we need functions? Bc that would help players make the code more readable Here is how i would implement functions For normal players Functions can only be called...
When i am at the start of a file it works fine but as i come further down it starts to shift https://github.com/user-attachments/assets/38ede624-2f3b-4844-86e2-d7f1c4295985
Version 1.20.4 NeoForge https://github.com/user-attachments/assets/2f2ccd33-16e7-4f30-afcb-622c3bcfe92c ThisIsARealyLongNameForAInputButINeedItToShowTheBug ^ Will be shortend by the LabelGun to ThisIsARealyLongNameForAInputBut ``` NAME "A simple program" EVERY 20 TICKS DO -- on their own, input statements do...
Basically when your GUI scale is to to high you cant see everything  
When you have more than a few Labels in your Label gun its hard to find the ones you want Example on how to seach for all things which begin...
I basically want something like a for each over all instances of "chests" As in: ``` name "Test" every 20 ticks do foreach chest in chests do input iron from...
Could probably add this as a template to be viewed in the examples, similar to the changelog and known issues. --- Q: Can you put multiple factory managers on the...
I googled around and found nothing, and I would like to open my programs in VSCode or Vim. I can usually find ComputerCraft's stuff in ``(World)/computercraft/computer/``, and I'd like to...