SuperFactoryManager
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Add new cable model and block state generation
Hi there!
I recently came across this mod and it's great! Big kudos!
However... Those cable blocks look funny to me (and others, #142). So here's a first approach at redesigning the model and textures to create real cables!
I'm more than anything looking for feedback on the models themselves, not so much the implementation (yet), but feel free to point out any issues or concerns 😊. I do have a couple things that need improvement (eg. caching shapes, updating state from network where we already have the 'connections'...).
Here's how the cables look:
Cheers
Preview looks cute! A pic of segments that don't touch an inv would be nice too
Can't review rn, but I probably want the dynamic cables to be a separate block with a simple conversion crafting recipe to let people have their choice of full block vs these
A pic of segments that don't touch an inv would be nice too
Ah, makes sense. Basically the 'connections' would only appear when the cable can connect to the neighbour. Otherwise only the 'core' shows up. Here it is:
I probably want the dynamic cables to be a separate block with a simple conversion crafting recipe to let people have their choice of full block vs these
That is also sensible. Which one would you have be the default?
Cable 'block' made it back: