pepsimod
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AI rework TODO list
The pathfinder thing I made in pepsimod a long time ago is kind of a mess and rarely works. Seeing as how Baritone works a lot faster and better, and has more features, I want to rework pepsimod's AI to be able to work with that (and be able to do more than just pathfinding to a location).
- [x] Totally nuke existing pathfinder code
- [ ] Reimplement all existing pepsimod AI features using Baritone
- [ ] Add more features making use of Baritone's features plus my own:
- [ ] Automatic map art builder (using my old BetterMapArt project?)
- [ ] Automatic crafting/sorting of specific items
- [ ] User-defined white-/blacklist of storages that may be used by the bot
- [ ] more? (will add if I have more ideas)
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