ImmersiveIntelligence
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[Bug]: Offset render of items/blocks in Chemical Painter
Initial Check
- [X] I have checked the existing issues and this one is not a duplicate
Category
🧊Rendering
Description
EWTS. During the item/block painting, the "colored" item/block's rotation is a bit offset from the "uncolored" item/block.
Side
Client
Reproduction
- Form Chemical Painter multiblock
- Fill it with ink, charge it electricity
- Give it an item/block to paint
- Observe the process closely
Expected Behaviour
The "colored" part of the item/block should be exactly aligned with "uncolored" part
Logs
No response
Other Evidence
Also sometimes during painting there are missing particles from ink spraying
Operating System
Linux
Minecraft Version
1.12.2
Immersive Intelligence Version
0.3.1-dev2
Immersive Engineering Version
0.98
To devs and other bug hunters: I investigated this bug and it appears to be directly correlated with viewing angle. When looking at the painted block head on from a cardinal direction, no offset is observed. However, at an intercardinal, the issue is extreme.
Fixed by 4724e4f