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[Bug]: Speed/Torque don't fully drop to zero when there's no rotational power

Open LolscopeDev2022 opened this issue 1 year ago • 0 comments

Initial Check

  • [X] I have checked the existing issues and this one is not a duplicate

Category

🧊Rendering

Description

Exactly what title says image

Side

Client, Server

Reproduction

  1. Give, for example, a Sawmill rotational energy
  2. Stop the rotary energy input
  3. See that there's STILL Speed/Torque in the Sawmill

Expected Behaviour

Speed/Torque should drop fully to zero

Logs

No response

Other Evidence

No response

Operating System

Linux

Minecraft Version

1.12.2

Immersive Intelligence Version

0.3.1-dev2

Immersive Engineering Version

0.98

LolscopeDev2022 avatar Sep 14 '24 12:09 LolscopeDev2022