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[BUG] Many bugs in 0.2.1

Open kappa-maintainer opened this issue 3 years ago • 7 comments

  1. Rotation point of most assembled multiblocks in manual are not in central
  2. Missing textures when projecting Ammunition workshop using projector from Immersive Petroleum
  3. Multiblock model missing in TOP panel, not like IE's multiblocks
  4. Animation for output conveyor of Projectile Workshop missing
  5. Showing assembled Filler cause the manual page empty
  6. Upgradable multiblocks don't mention the wrench, make some players confuse
  7. Fence gates can't show assembled in manual
  8. Strange bullet shell entity
  9. Emplacement CPDS model clipping
  10. CPDS wrong bullet trace
  11. Strange particle texture when falling on a multiblock
  12. Many machines missing JEI recipes and CraftTweaker support

2022-01-04_20 27 09 2022-01-04_20 22 28 2022-01-04_20 21 54 2022-01-04_20 08 08 2022-01-04_20 07 10 2022-01-04_20 06 50 2022-01-04_20 03 33

kappa-maintainer avatar Jan 04 '22 12:01 kappa-maintainer

Do you have any idea how point 8 came to be? Any way to reproduce that? Perhaps a log of the time you noticed this bug?

Lordician avatar Jan 04 '22 19:01 Lordician

I crafted some submachinegun armor-piercing uranium bullet and packed them into a drum magazine. Then I shoot them all to some sheep, and found these bullet entities remain.

kappa-maintainer avatar Jan 05 '22 00:01 kappa-maintainer

2022-01-05_09 01 32 13. The binoculars GUI seems to cover the hot bar in a strange way, and its magnification factor can somehow change to this non-integer number. I also found the infrared version can't zoom further than 10x, after that the view just can't change.

kappa-maintainer avatar Jan 05 '22 01:01 kappa-maintainer

  1. The light engineer helmet can only be craft using leather armor with 46/55 durability. https://github.com/Pabilo8/ImmersiveIntelligence/blob/fb18ad30d300af0306a2a98363eca29a25e3c513/src/main/resources/assets/immersiveintelligence/recipes/tools/armor/le_helmet.json#L23

kappa-maintainer avatar Feb 06 '22 15:02 kappa-maintainer

  1. When install with Industrial Wires, the construct of Electrolyzer will conflict with IW's Mechanical Multiblock, which make it unassembleable.
  2. Chemical Bath's item ports have fluid port's texture, and its fluid port has item port's texture.
  3. Heat-Resistant Coating is unobtainable.
  4. Methanol need a reasonable recipe.
  5. Unable to collect anything from rubber tree, the bucket is always empty.

kappa-maintainer avatar Feb 11 '22 13:02 kappa-maintainer

  1. Crafting electric hammer should consume the hammer.

kappa-maintainer avatar Feb 18 '22 05:02 kappa-maintainer

A suggestion: add support to Mirage alongside Albedo. Mirage is newer and used by many mods too, including Industrial Wires and Open Lights.

kappa-maintainer avatar May 02 '22 14:05 kappa-maintainer