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Domain / Scene Reloading off causing errors on Play

Open DonGoddard opened this issue 3 years ago • 0 comments

I've turned off Domain and Scene Reloading for ridiculously faster time to Play and exit Play mode in Unity. It's limits are that it does not reset static data. I get these errors / warnings after hitting Play a second time. It would be awesome if you could accomodate a fix for this using [InitializeOnLoad] to reinit the necessary data when not Domain or Scene reloading! Screen_Shot_2021-09-12_at_10 48 50_AM

DonGoddard avatar Sep 16 '21 17:09 DonGoddard