Tayou

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oh, I work on that branch actually before VPM, as I just prefer UPM over loose .unitypackages... I wasn't aware of such issues, but I appreciate the answer. I am...

can confirm, happens for me too ![image](https://user-images.githubusercontent.com/31988415/182479231-44d90b81-1247-422d-ba26-6a0536b4c1a4.png) Not sure whats causing it, it doesn't highlight anything... I also tried to use "Responsive Design mode" to play around with user agent...

yes, it is fixed ![image](https://user-images.githubusercontent.com/31988415/183387137-b57d24ea-17af-43d9-bdfb-afc74a89c884.png) although.. wasn't there previously a line break for longer names? ![image](https://user-images.githubusercontent.com/31988415/183387313-90668ae4-8e2e-4404-bbd9-d498269bf2c8.png) like this? (`width: 100%;`) Or am I just remembering dev screenshots from discord/matrix and...

I was wanting to suggest that too for a while now x3 To add to this, being able to do it per socket or even per animation would be great.

i've seen that too, am not a theme dev though, so not sure how to fix it. Its just how the theme is. Maybe someone with actual qss skills can...

I would actually prefer if it kept that saved, even if thats not how it used to be. I'm gonna repurpose this as a feature request I think.

> @TayouVR can we pair this with #1764 in a single issue: save disabled settings for instance yeah sure! > We'd need an action to copy the global value though...

I don't think its relevant enough for me to fix rn, but if you want to open a PR, I think the following `if` would be better: ```cpp if (key...

I think for the end user updating to the same version, but for the minecraft version of their current instance would be the logical action. At least I think thats...