atomic_threadpool
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it's a smallest library that provides a lock-free thread pool sharing on multithreading, it design for scalability
atomic_threadpool
it is c/c++ library, it's a smallest library that provides a lock-free thread pool sharing on multithreading, it design for scalability
For Linux OS build
Installation
mkdir build
cd build
cmake ..
make
sudo make install
Uninstallation
cd build
sudo make uninstall
Example to run
#include <stdio.h>
#include <pthread.h>
#include "at_thpool.h"
#define TASK_SIZE 200
void t1(void *arg);
void t2(void *arg);
void t3(void *arg);
void t4(void *arg);
void t1(void *arg) {
printf("t1 is running on thread #%u \n", (int)pthread_self());
}
void t2(void *arg) {
printf("t2 is running on thread #%u\n", (int)pthread_self());
}
void t3(void *arg) {
printf("t3 is running on thread #%u\n", (int)pthread_self());
}
void t4(void *arg) {
printf("t4 is running on thread #%u\n", (int)pthread_self());
}
int main(void) {
int nthreads = 8;//sysconf(_SC_NPROCESSORS_ONLN); // Linux
printf("Share thread pool with %d threads with at lease totalthroughput * nthreads task size\n", nthreads);
at_thpool_t *thpool = at_thpool_create(nthreads);
printf("assigned %d tasks between %d threads\n", TASK_SIZE, nthreads);
int i;
for (i = 0; i < TASK_SIZE; i++) {
at_thpool_newtask(thpool, t1, NULL);
at_thpool_newtask(thpool, t2, NULL);
at_thpool_newtask(thpool, t3, NULL);
at_thpool_newtask(thpool, t4, NULL);
}
#if defined _WIN32 || _WIN64
Sleep(1000);
#else
usleep(1000 * 1000);
#endif
puts("shutdown thread pool");
at_thpool_gracefully_shutdown(thpool);
return 0;
}
How to wait for task to finish on main thread
AtomicThreadPool design for lock free, it does not wait for anyone, to wait for specified task to finished, client should pass the value to indicate it has done.
For Example for wait task:
#include <stdio.h>
#include <pthread.h>
#include "at_thpool.h"
typedef struct myagent_s {
int has_task_done;
void *my_value;
} my_agent;
void t1(void *arg);
void t1(void *arg) {
my_agent *agent = (my_agent*) arg;
printf("t1 is running on thread #%u \n", (int)pthread_self());
/** Doing heavy task **/
agent->has_task_done = 1;
}
int main(void) {
int nthreads = 8;//sysconf(_SC_NPROCESSORS_ONLN); // Linux
printf("Share thread pool with %d threads with at lease totalthroughput * nthreads task size\n", nthreads);
at_thpool_t *thpool = at_thpool_create(nthreads);
int i;
my_agent agent;
agent.has_task_done = 0
at_thpool_newtask(thpool, t1, &agent);
while (!agent.has_task_done) {
#if defined _WIN32 || _WIN64
Sleep(1);
#else
usleep(1000);
#endif
}
puts("shutdown thread pool");
at_thpool_gracefully_shutdown(thpool);
return 0;
}
For manual build
gcc -std=c11 -I./ -Ilfqueue/ at_thpool.c lfqueue/lfqueue.c threadpool_example.c -pthread
for Windows os build
Recommend to use VS2017 to build
include the sources file at_thpool.c at_thpool.h lfqueue.c lfqueue.h into VS2017 project solution.
Alternatively,