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Feature Request: Kobold Horde Support

Open V1nm4n opened this issue 2 years ago • 3 comments

Ability to connect to:

  1. The greater KoboldAI horde for use of the network without a GPU.

  2. The ability to connect to the pair of local KoboldAI instances running, of which A) One instance is running a model being shares by the network, B) one instance is connected to the model running on the network to provide GPU power to the Horde.

This would enable 1) the ability for TavernAI to connect to models hosted in a decentralized manner, 2) Incentivize KoboldAI workers that host nodes to provide processing bandwidth since they can still use TavernAI rather than have to use the Kobald UI. 3) Allow Kobold to focus on network stability rather than having to develop features to match TavernAI, while allowing Tavern to focus on character creation/storage/prompt creation UX.

V1nm4n avatar Feb 08 '23 08:02 V1nm4n

Didn't they already do this? https://github.com/TavernAI/TavernAI/issues/1

TheZennou avatar Feb 08 '23 16:02 TheZennou

I was told by Henky that it does not yet support, but if it does, a guide for the process would be appreciated. If someone walked me through it I could put together a basic guide.

EDIT: https://github.com/TavernAI/TavernAI/issues/1

Was previously posted but again, Henky said it didn't work and I wasn't able to locate anything between the two platforms, looking for clarity on what is/isn't supported.

V1nm4n avatar Feb 08 '23 17:02 V1nm4n

@TavernAI https://github.com/TavernAI/TavernAI/issues/1 appears incorrectly closed.

Anyway, here is a working fork of TavernAI with Horde support: https://github.com/TavernAI/TavernAI/compare/main...Aspartame-e951:TavernAI:main

MarkSchmidty avatar Mar 10 '23 23:03 MarkSchmidty

Horde support was added in 1.4.0

Borov666 avatar Apr 30 '23 11:04 Borov666