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Will this approach work with Unity 2018?

Open Noemata opened this issue 6 years ago • 2 comments

I wasn't able to make this work with Unity 2018.3. Any chance you could provide a version of this sample that targets 2018.3? I suspect I may have blundered in the way the project is configured, but it's not obvious.

Noemata avatar Dec 27 '18 22:12 Noemata

Digging in further, I think I may have made the adjustments to the project files incorrectly for building this with VS2017. The original project files were created with VS2015, so it's likely aspects of the way the solution file is configured need further tweaking.

Is there a specific reason why this was built with VS2015 given that version of Visual Studio is rather dated at this point?

Noemata avatar Dec 28 '18 08:12 Noemata

Stupid mistake on my part. I was able to get this working with VS2017 and Unity 2018.3, so thank you very much for the sample. It turned out to be simpler to adjust the VS2015 project file and convert it to 2017 format, then to start from scratch with a new VS2017 project and work in your changes. You can close this issue. How on earth did you come up with this?

Noemata avatar Dec 28 '18 09:12 Noemata