TandelK
TandelK
This thing should not happen as per the below code that is used in get5. https://github.com/splewis/get5/blob/300b1abe96ebda805dd501ef2d78fe935489efb1/scripting/get5.sp#L598-L604 Currently you can use get5_end_match_on_empty_server to 0 and disable it.
There are 2 solutions for this, By default the Player has been given bomb when they spawn but if they dont wanna see and run across the map nothing can...
@bariod that thing is related to game and cannot be modified without server cheats enabled. You can either use AutoPlant system which will completely remove Planting system manually by players...
@splewis can confirm this issue. It gives error as soon as GOTV Recording is completed and try to load second map.
In order to get all data in our panel back i did one thing is created a map0_round0.cfg backup to map1_round0.cfg and loaded that file on the server so it...
@splewis Is this normal that it shows Map changes in 10 seconds and get stuck on 5 seconds and server crashes. May be that extra 5 seconds are not getting...
@DennisF10 you can also use {TEAM1} vs {TEAM2} also in the Demo Name Structure.
By default as per code steamid at [0] should be captain but for some reason i dont know it doesnt work. It is random for every game no matter what...
Yes. Give teams options to use !captme if current captain by any chance gets disconnected and make the new person captain for the time being. Or may be create a...
> I'm working on updating the `!get5` "create match" menu, from within which you can select a captain for each team. Would that be sufficient? It opens up for being...