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Alignment System

Open Tamaized opened this issue 6 years ago • 1 comments

Lawful Good - Neutral Good - Chaotic Good Lawful Neutral - True Neutral - Chaotic Neutral Lawful Evil - Neutral Evil - Chaotic Evil

Start out as True Neutral, define mob Alignment based on info such as IMob, isUndead, so on.

Influence player alignment based on actions - Healing others, buffing others, debuffing other, hurting/killing others. Perhaps add mod support for influence.

Certain spells will increase/decrease damage based on alignment.

Tamaized avatar Feb 10 '19 17:02 Tamaized

do it.

Darkmega18 avatar Mar 05 '19 13:03 Darkmega18