AoV
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Alignment System
Lawful Good - Neutral Good - Chaotic Good Lawful Neutral - True Neutral - Chaotic Neutral Lawful Evil - Neutral Evil - Chaotic Evil
Start out as True Neutral, define mob Alignment based on info such as IMob, isUndead, so on.
Influence player alignment based on actions - Healing others, buffing others, debuffing other, hurting/killing others. Perhaps add mod support for influence.
Certain spells will increase/decrease damage based on alignment.
do it.