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Making playing with real titles and names an official option in the Settings GUI

Open scr0llbaer9000 opened this issue 5 months ago • 1 comments

Definitely one of the most requested features, tech-savvy users can help themselves but it seems there are still a lot who have problems getting it right.

Often discussed before, but now @GWRon seemed to be more open about that in discord:

Alternativ kann es ja auch eine zentrale mapping datei geben.

Suffix_real=_original Suffix_fake=

...dass dann ueberall konsequent genutzt und es gibt nur eine Umstellstelle Bzw automatisches Umstellen, wenn man den "originalnamen in deinem land nutzbar"-Dialog einbaut

The option can be in the main settings dialog. It won't have to be provided in-game.

If activated, it would mean:

For programmes, screenplay-scripts, persons and roles: read from the _original tag if it exists instead from the normal one.

A ${.getlocale} function for the new script expressions feature is planned (e.g. ${.getLocale:"boss_....":"de"}), which could be used for other stuff and in-game labels and texts that would require spoofing (e.g. brand names, like BRAND_MICROSOFT = Macrohard vs BRAND_MICROSOFT = Microsoft). Here, the real and fake entries would probably go into different resource files (resp. different folders like misc vs misc_original or contents vs contents_original) (although the convention to synchronize all entries across all languages would not be adhered here, that would be too cumbersome, only the entries that differ in specific languages). The appendix _original would have to be taken into account by this getlocale function also.

scr0llbaer9000 avatar Sep 25 '24 09:09 scr0llbaer9000