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Radar move from shop UI

Open ZenBre4ker opened this issue 5 months ago • 2 comments

This moves the radar item to a SWEP and therefore eliminates the use of the equipment tab to manually trigger the radar.

Also I cleaned up the weird RADAR class and put it into a library. It now handles only the Target rendering of the Radar and of corpses, bombs and dna samples.

In this draft missing are sounds. Also the current weapon mesh is the radio, I thought to put it in another holding position to distinguish it a bit from the radio.

ZenBre4ker avatar Sep 22 '24 19:09 ZenBre4ker