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wallhack effect painting the skybox based on proximity to nearest role color as spectator

Open EntranceJew opened this issue 4 months ago • 2 comments

Your version of TTT2 (mandatory)

  • Latest GitHub version

Video

image image image image image

Describe the bug (mandatory)

  • wallhack effect paints the skybox
  • proximity to nearer roles cause it to change to that role color
  • probably has to do with the surface.Reset function needing to be called
  • possibly mcore related but idk

To reproduce

Steps to reproduce the behavior:

  1. map ttt_mttresort_v2
  2. Die
  3. Freecam into the void
  4. Wiggle around until the jet black background becomes the color of a would-be-occluded role.

Expected behaviour

The skybox doesn't go hog wild in colors.

Context (please provide as much as you can)

  • Collection link of your Server: here

Additional context

I notified @WardenPotato about it in case they're able to figure it out.

EntranceJew avatar Feb 08 '24 06:02 EntranceJew

i can't reproduce this with the settings as follows:

  • Linux on 64-bit branch
  • Launch options +gmod_mcore_test 1 +mat_queue_mode 2
  • map: ttt_minecraft_b5

maybe this is map dependent, i'll try to test on ttt_mttresort_v2 next

Histalek avatar Feb 08 '24 15:02 Histalek

I couldn't reproduce it on my personal testmap either

TimGoll avatar Feb 08 '24 16:02 TimGoll