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[Feature] integrate @wgetJane's ttt-weapon-rework features

Open EntranceJew opened this issue 2 years ago • 2 comments

This is more or less a reminder for myself.

We've got the go-ahead to bring down the functionality from @wgetJane's weapon rework, and it makes a lot of worthwhile changes that should be integrated into the base equipment as an option under the F1 > Edit Equipment menu.

The major ones are:

  • all the loose equipment changes
  • gun kickback interpolation
  • HUD helper for drawing meters should probably go in a library / extension
  • third-person ADS / scope visualization, similar to these sprint animations

This was also alluded to by #1100. Could also fix #964. Would include changes for #1059. A yet-unscoped weapon editor feature is probably a subset of the changes that will be involved in this task so potentially spitball or link those here.

Additional Notes

  • weapon_ttt_beacon is broken, entity ttt_beacon is missing upstream, so we have to bring it down.
  • We also have the go-ahead to include anything from Misc TTT tweaks and fixes but not all of those pertain to equipment. Might be more relevant when I start to move loose SMORE features out and into the code.

EntranceJew avatar Oct 27 '23 00:10 EntranceJew

  • We also have the go-ahead to include anything from Misc TTT tweaks and fixes but not all of those pertain to equipment. Might be more relevant when I start to move loose SMORE features out and into the code.

I took those addons and put them into seperate issues

TimGoll avatar Dec 12 '23 17:12 TimGoll

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Feb 11 '24 10:02 stale[bot]