TSRBerry

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The current state of this PR doesn't really hit the target anymore, but I guess these changes still offer slight improvements.

> dumping logs into the same directory as the binary was becoming problematic Related: #4707

A log of this issue with validation layers and graphics backend logs enabled (provided by @MoonMoister): [Ryujinx_1.1.1293_2024-04-29_00-21-28.log](https://github.com/Ryujinx/Ryujinx/files/15144105/Ryujinx_1.1.1293_2024-04-29_00-21-28.log) Unfortunately it seems like it doesn't contain any information about the `CreateSwapchain` error.

1. should also be solved with #35 I'll try to do something about 3. as well.

nx-hbmenu and nx-hbloader (or hbl) are different projects: - [nx-hbmenu](https://github.com/switchbrew/nx-hbmenu) - [nx-hbloader](https://github.com/switchbrew/nx-hbloader)

Is this still an issue for you? I recently made some changes with #6107, but I'm not sure if that's already enough to address your issue.

> Why is this an unknown? This is what nearly all LDN games require. I know it works for SOCKS5, I'm just not sure if my implementation already works correctly....

> Does the TCP proxy work in server mode (using the Bind command)? I experimented with the server mode (for both TCP and UDP) for some time today and want...

I'll do the change in a few days, thank you for bringing it up! I'll prefer to do it using the uploaded assets for now.