WoohyungLee

Results 17 comments of WoohyungLee

Certainly, here's your revised sentence with the added apology: "Thank you for the detailed explanation. However, it seems to not work. I attached photos below. ![image](https://github.com/TLabAltoh/TLabWebViewVR/assets/76998594/f33a593e-85bd-480f-af25-baffe694b167) ![image](https://github.com/TLabAltoh/TLabWebViewVR/assets/76998594/c9cb0629-d4cc-4bfa-bdf1-d7e1a563588f) Also, I apologize...

I am using TLabWebViewVR-OculusIntegration-2022. commit id (2a096a78242931da9aad54c6fd0168d5d9d258cb), I found there is recently update today, I will try it. Is unitySendMessage available in TLabWebViewVR-OculusIntegration-2022 repo?

I just added AddEventListener() to the tlabview script, do I need to do anything else?

How do I call it? I just made it. I actually thought it worked automatically and didn't know.

I did not understand "TLabWebView.AddEventListener() can add event callbacks written in javascript syntax to the page content, so you can use this to register a process to send messages to...

It seems that despite many attempts, it appears that JavaScript is not being recognized. Within Unity itself, isn't there a basic principle for detecting events when an input field (for...

I implemented a feature that allows saving and loading of objects even in play mode. https://drive.google.com/file/d/16e79pdidW5lvNdB5c9tWOMrChry0YJ4N/view?usp=sharing. But every time I load, the objects keep sinking. LOL