UndertaleEngine
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An UNDERTALE fangame engine.
I've been trying to use the engine for a short time, but it's very confusing. I know it's been a while since the engine was updated, but I needed a...
A complete overhaul of item system and flag system. Items are now implemented with structs. Item IDs are saved in inventories. You can have multiple inventories, e.g., item inventory, cellphone...
Fixed what Feather mistook for syntax errors.
In older versions of GameMaker, we had to use arguments to control parameters. But now, we can directly use the new features of GML 2.3. This solves most of the...
Perform a dictionary transformation of properties to avoid excessive and unnecessary Set functions.
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