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MuseTalk Calim to RealTime but did anyone managed ti make it realTIme ????

Open Ordoumpozanis opened this issue 2 months ago • 4 comments

Hi,

Am a trying to make the model [main batch] to run in real-tile in order to have a discussion with an avatar. [i pass the audio]

the only way i could think of because the authors claim, but to not say how this can be used in real time is to split chunks . but tis does not wor even on A100 withc chunks of 1 sec for example and websocket server .

have any one managed to see if the claim real time is indeed true or that is an eror by the authors ?

thank you

Ordoumpozanis avatar Oct 16 '25 10:10 Ordoumpozanis

I have the same question. How is the RTF less than 1 possible? Is the solution to send chunks to 2 different GPUs to make them work in parallel?

Gafterg33 avatar Oct 29 '25 07:10 Gafterg33

Yes, I am able to run this, in real-time, 20fps, only problem at moment I have, on silence frame mouth is not closing much, beside that, I am able to run that.

rizwanishaq avatar Oct 29 '25 17:10 rizwanishaq

Hi rizwanishag

How did tou managed to make real-time?

  • Splitted i out on chunks ?
  • Used a cluster of GPU ?
  • used video as a driving source or an image ?

Could you share you insights?

Thanks in advanced

Ordoumpozanis avatar Oct 30 '25 10:10 Ordoumpozanis

hi @rizwanishaq Interesting to know that you were able to run it in realtime. what is your GPU/CPU combination that you are using to get this result?

Thanks

AhmadAFS1 avatar Nov 20 '25 02:11 AhmadAFS1