Offsets and signatures.
Some of the offsets are not on https://github.com/a2x/cs2-dumper/tree/main/output so i cannot update them so where do i get them?
Where do i get the signatures from?
They are there, I'm doing this off the top of my head but I believe all of the offsets are from here
const std::string GlobalVars = "48 89 0D ?? ?? ?? ?? 48 89 41"; // Matches pattern_map!'s "488915${'} 488942" with slight variation const std::string ViewMatrix = "48 8D 0D ?? ?? ?? ?? 48 C1 E0 06"; // Already good const std::string ViewAngles = "48 8B 0D ?? ?? ?? ?? E9 ?? ?? ?? ?? CC CC CC CC 40 55"; // Already good const std::string EntityList = "48 8B 0D ?? ?? ?? ?? 48 89 7C 24 ?? 8B FA C1"; // Already good const std::string LocalPlayerController = "48 8B 05 ?? ?? ?? ?? 48 85 C0 74 4F"; // Already good const std::string ForceJump = "48 8B 05 ?? ?? ?? ?? 48 8D 1D ?? ?? ?? ?? 48 89 45"; // Already good const std::string LocalPlayerPawn = "48 8D 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 83 EC ?? 8B 0D"; // Matches dwPrediction
const std::string GlobalVars = "48 89 0D ?? ?? ?? ?? 48 89 41"; // Matches pattern_map!'s "488915${'} 488942" with slight variation const std::string ViewMatrix = "48 8D 0D ?? ?? ?? ?? 48 C1 E0 06"; // Already good const std::string ViewAngles = "48 8B 0D ?? ?? ?? ?? E9 ?? ?? ?? ?? CC CC CC CC 40 55"; // Already good const std::string EntityList = "48 8B 0D ?? ?? ?? ?? 48 89 7C 24 ?? 8B FA C1"; // Already good const std::string LocalPlayerController = "48 8B 05 ?? ?? ?? ?? 48 85 C0 74 4F"; // Already good const std::string ForceJump = "48 8B 05 ?? ?? ?? ?? 48 8D 1D ?? ?? ?? ?? 48 89 45"; // Already good const std::string LocalPlayerPawn = "48 8D 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 83 EC ?? 8B 0D"; // Matches dwPrediction
do you use ida, with sig maker?