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Offsets and signatures.

Open SwirlyTM opened this issue 1 year ago • 3 comments

Some of the offsets are not on https://github.com/a2x/cs2-dumper/tree/main/output so i cannot update them so where do i get them?

Where do i get the signatures from?

SwirlyTM avatar Sep 28 '24 23:09 SwirlyTM

They are there, I'm doing this off the top of my head but I believe all of the offsets are from here

SightDev avatar Feb 15 '25 00:02 SightDev

const std::string GlobalVars = "48 89 0D ?? ?? ?? ?? 48 89 41"; // Matches pattern_map!'s "488915${'} 488942" with slight variation const std::string ViewMatrix = "48 8D 0D ?? ?? ?? ?? 48 C1 E0 06"; // Already good const std::string ViewAngles = "48 8B 0D ?? ?? ?? ?? E9 ?? ?? ?? ?? CC CC CC CC 40 55"; // Already good const std::string EntityList = "48 8B 0D ?? ?? ?? ?? 48 89 7C 24 ?? 8B FA C1"; // Already good const std::string LocalPlayerController = "48 8B 05 ?? ?? ?? ?? 48 85 C0 74 4F"; // Already good const std::string ForceJump = "48 8B 05 ?? ?? ?? ?? 48 8D 1D ?? ?? ?? ?? 48 89 45"; // Already good const std::string LocalPlayerPawn = "48 8D 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 83 EC ?? 8B 0D"; // Matches dwPrediction

dordx451 avatar Mar 28 '25 11:03 dordx451

const std::string GlobalVars = "48 89 0D ?? ?? ?? ?? 48 89 41"; // Matches pattern_map!'s "488915${'} 488942" with slight variation const std::string ViewMatrix = "48 8D 0D ?? ?? ?? ?? 48 C1 E0 06"; // Already good const std::string ViewAngles = "48 8B 0D ?? ?? ?? ?? E9 ?? ?? ?? ?? CC CC CC CC 40 55"; // Already good const std::string EntityList = "48 8B 0D ?? ?? ?? ?? 48 89 7C 24 ?? 8B FA C1"; // Already good const std::string LocalPlayerController = "48 8B 05 ?? ?? ?? ?? 48 85 C0 74 4F"; // Already good const std::string ForceJump = "48 8B 05 ?? ?? ?? ?? 48 8D 1D ?? ?? ?? ?? 48 89 45"; // Already good const std::string LocalPlayerPawn = "48 8D 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 83 EC ?? 8B 0D"; // Matches dwPrediction

do you use ida, with sig maker?

lucasisud avatar Sep 14 '25 12:09 lucasisud