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The Gens rerecording project, a Sega Genesis, 32x, Sega CD emulator. The primary purpose is to expand features related to creating Tool-Assisted movies.

Results 56 gens-rerecording issues
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``` Long story short: The current method of AVI dumping that Gens uses for games that change resolution multiple times throughout the game is inadequate. The stretching used by Gens...

bug
enhancement
help wanted
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He is on top of the logo instead of being sealed between it. Is it possible at all to make it render properly when "sprite limit" is disabled or is...

Fullscreen results in a black screen when trying to play. you can see a tiny bit of graphics in the upper left hand corner but it's only 4 to 8...

Would like to request the ability to turn the controller on AFTER the emu has already started and it be able to work. Currently the controller doesn't work when you...

``` Currently, certain actions under Vista will cause Aero to disable and a compatibility warning to be displayed in the taskbar area. So far, I've noticed the following does this:...

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Priority-Low
Type-Defect

I would like to request an option to remove the sound enabled message that appears at the lower left screen when you start the emu. Thanks.

Does it contain version v2.14? There is such define in G_main.cpp: # define GENS_VERSION 2.10

It's as title says. Here is an example video http://www.mediafire.com/download/ixac7nx6630rj7s/ I think emulator based messages shouldn't be written on the video.

When toggle to gens window, that is overlaped by other window, visible part of gens client area freezes. That's annoying. I found that if remove BeginPaint, EndPaint from WM_PAINT handler...

``` File: ram_search.cpp Lines like "tableB_begin = (VDP_Reg.Pat_ScrB_Adr & 0x3)

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