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[glitch] Bases Loaded 3's ending graphics are glitched.

Open ReyVGM opened this issue 1 year ago • 4 comments

Describe the bug The graphics during the ending are glitched out.

To Reproduce Beat the game or load the save state. Bases Loaded 3 (USA).zip

Screenshots Bases Loaded 3 (USA)-3 Bases Loaded 3 (USA)-4

(please complete the following information):

  • OS and Version: Win10 64bit
  • FCEUX 2.6.6 non QT

Additional context I'm using a no-intro rom. I tested the ending with Messen and it looked fine.

ReyVGM avatar Jun 21 '24 00:06 ReyVGM

I'm not in PC ATM. Can you check what mapper it is? And the header if you can. Tnx

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On Jun 21, 2024, 8:43 AM, at 8:43 AM, ReyVGM @.***> wrote:

Describe the bug The graphics during the ending are glitched out.

To Reproduce Beat the game or load the save state. Bases Loaded 3 (USA).zip

Screenshots Bases Loaded 3
(USA)-3 Bases Loaded 3
(USA)-4

(please complete the following information):

  • OS and Version: Win10 64bit
  • FCEUX 2.6.6 non QT

Additional context I'm using a no-intro rom. I tested the ending with Messen and it looked fine.

-- Reply to this email directly or view it on GitHub: https://github.com/TASEmulators/fceux/issues/743 You are receiving this because you are subscribed to this thread.

Message ID: @.***>

negativeExponent avatar Jun 21 '24 00:06 negativeExponent

According to Messen, it uses MMC3 (4).

As for the header, sorry, but I don't know how to check that. There are some hex numbers in the bottom, I don't know if that's the header.

4E 45 53 1A 10 10 10 08 00 00 00 00 00 00 00 01

ReyVGM avatar Jun 21 '24 01:06 ReyVGM

tried... appears to be not mapper related but some accuracy issue. it affects both normal ppu and new ppu. its sadly out of my league.

negativeExponent avatar Jun 21 '24 02:06 negativeExponent

Thanks. Hopefully someone else can tackle it!

ReyVGM avatar Jun 21 '24 03:06 ReyVGM