Unable to convert .gmv to .bk2 - Null Core
Tested in 2.9.1 and 2.8
- Load El Viento
- Try converting the .gmv from tasvideos to .bk2 using the "Import" menu.
- Try loading the movie (various ways, drag an drop, open in TAStudio, etc)
- Warning about a null core, then a null reference exception is thrown and it gives up.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at BizHawk.Client.Common.MovieConversionExtensions.ToTasMovie(IMovie old)
at BizHawk.Client.Common.MovieSession.ConvertToTasProj()
at BizHawk.Client.EmuHawk.TAStudio.ConvertCurrentMovieToTasproj()
at BizHawk.Client.EmuHawk.TAStudio.LoadMovieFile(String filename, Boolean askToSave)
at BizHawk.Client.EmuHawk.TAStudio.OpenTasMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
For whatever reason, this does work
- load El Viento
- Drag and drop the .gmv movie into 2.9.1
- Then open TasStudio
This doesn't throw an exception, but trying to convert from .gmv to .bk2 first does.
CNR on 2.9.1 or master at ac3913ded. Rom hash is SHA1:B53E9017... and I presume you were using this movie.
Socket (U) [!].zip Here's another old Genesis movie that I can't seem to get converted.
In this case, the behavior is a little different, but similar. The converted .bk2 seems to have no input log key, and crashes if you advance 1 frame.
Trying to open in TasStudio throws this error forever until you force quit
I was able to eventually get it working by manually fixing the Input Log file, as the conversion only converted controller 2 to a 6 button input, but not controller 1. And as a result the input file was totally messed up.
Can also not reproduce.
The Socket sample failed for me.
edit for future humans: This hasn't been fixed as of beee1eb82065cf0d840b65de8fcc84ded73a6d58. It should be as simple as widening the 3-button part if the other is 6-button.
Okay that's apparently due to the importer (correctly) importing the first controller as 3-button controller and the second as 6-button, which is not supported by the sync setting that toggles 3/6 for both controllers.