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Libretro analog controls don't work

Open Sonia-7 opened this issue 2 years ago • 4 comments

If you go in LibRetro Controls Configuration and set Pointer X as WMouse X and Pointer Y as WMouse Y respectively, the expected behavior is that moving the mouse around will send inputs to the game (which is necessary for paddle only games and such), but nothing happens at all.

Sonia-7 avatar Jan 24 '23 22:01 Sonia-7

Which version of EmuHawk are you using?

YoshiRulz avatar Jan 25 '23 05:01 YoshiRulz

Paddle games are likely not actually going to use "Pointer" controls, they would more likely use "Analog" controls (which is yet to be implemented)

CasualPokePlayer avatar Jan 25 '23 05:01 CasualPokePlayer

Which version of EmuHawk are you using?

This one: 15056f11

Sonia-7 avatar Jan 25 '23 06:01 Sonia-7

This is desired for PPSSPP as well.

YoshiRulz avatar Sep 12 '24 00:09 YoshiRulz

Should be resolved with e190a401764fd06700d18393a911c587ab51282c, can someone double-check with some affected games?

Morilli avatar Aug 08 '25 00:08 Morilli