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GPGX colours don't match hardware or GPGX in OpenEmu

Open YoshiRulz opened this issue 3 years ago • 4 comments

(Where OpenEmu can be considered "upstream" for this core as it doesn't have its own frontend.)

Left: EmuHawk, right: OpenEmu comparison

Initially reported by @alk in the TASVideos Discord, who also verified against hardware.

YoshiRulz avatar Sep 23 '22 06:09 YoshiRulz

Bizhawk might be using a linear palette instead of the nonlinear palette used by the original hardware FYI the ROM I used is here: https://ftp.untergrund.net/users/irokos/titan/titan-mdmodplayer.zip

jmredfern avatar Sep 23 '22 14:09 jmredfern

@YoshiRulz You can find exact values about the Genesis nonlinear palette here which can be used to produce perfect color accuracy output: https://gendev.spritesmind.net/forum/viewtopic.php?t=2188

jmredfern avatar Sep 26 '22 17:09 jmredfern