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Building, loading and extracting VDFS archives used by the games Gothic & Gothic 2 NotR

VdfsSharp

Building, loading and extracting VDFS archives used by the games "Gothic" and "Gothic II"

The main aim of the project is to provide a way for the Gothic Mod Build Tool project to extract and build VDFS archives programmatically instead of using external tools.

Example

Reading

using VdfsSharp;
using System.IO;

//...

var reader = new VdfsReader("Anims.vdf");

var entries = reader.ReadEntries(false);

var humansMdh = entries.Where(entry => entry.Name == "HUMANS.MDH").First();

var content = reader.ReadEntryContent(humansMdh);

File.WriteAllBytes(@"_Work\Anims\_Compiled\Humans.mdh", content);

Extracting

using VdfsSharp;

//...

var extractor = new VdfsExtractor("Anims.vdf");

extractor.ExtractFiles("_Work\Anims", ExtractOption.Hierarchy);

Building

using VdfsSharp;

//...

var writer = new VdfsWriter("Scripts.vdf", "Scripts of my mod", GothicVersion.Gothic2);

writer.AddDirectory("_Work\Scripts");

writer.Save();