Sythelux Rikd

Results 24 issues of Sythelux Rikd

The provided Screenshot is from v1.0.2 it has active light in the Scene, but the Terrain doesn't seem to respect it. ![Painting](https://github.com/sboron/terrain-tool-godot4/assets/601797/d705d929-b8f5-441f-8cbc-073fef1d16f6)

bug

To improve discoverability we could add a couple more tags to the about on the right side: cshar, godotengine, mapbox, heightmap, godot4

enhancement

in addons/TerrainPlugin/Shader are a bunch of GDScripts for shader nodes. We now can use C# to write those and can improve on the code-generation. So I suggest we do as...

enhancement
godot-4.1

Godot 4.1 now supports GlobalClasses AKA Resources, we can use this to make adding Terrain3D Node more context sensitive.

enhancement
godot-4.1

This is more of an announcement so everyone can find it. I started working on a GDExtension port over here: https://github.com/Sythelux/godot_tree_generator_plugin/tree/feature/godot-4.1-gdextension it is heavily WIP. everyone is invited, though. I...

For Mastodon, Pleroma etc. there exists the way to hook into a relay to synchronize public messages for every instance within the relay: Here is a website that lists them...

triage

This adds support for Multiline Text labels as it would be a nice to have for longer and multiline texts. I added it as Attribute to TTS as an example....

**Your Godot version:** 4.3-beta1_mono (I'm coding in C#) **Issue description:** I was reading over the linked page and it says `EditorInspector used in the editor's Inspector dock, use EditorInterface.get_inspector.` which...

enhancement
area:class reference

**Is your feature request related to a problem? Please describe.** I'd like to synchronize the Contacts from my Contact addresses. I use other Open Source Solutions like Nextcloud and Davx5...

Enhancement

I come from a Unity, where we have a GetComponents() and GetComponent(), which basically returns is a children of the given Type T. Although we have the option to get...

enhancement
discussion
topic:dotnet