psOff_public
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Playstation 4 Emulator for Windows
- [x] better NVIDIA compatibility - [ ] Shader: Support for for-loops - [x] Move runtime and main.cpp to public - [x] "We are doomed" - [ ] libSceNgs2
raise signal:30 thread:18(from:1) raise signal:30 thread:7(from:1) Interrupted signal:30 thread:7 thread:18 never gets interrupted SysRay/psOff_compatibility#361
- [x] Implement base functionality - [ ] Read SCE_FINGERPRINT from ELF in sceKernelGetModuleInfo (Currently fingerprint is all zeros, We are not sure not sure this even needed. Waiting for...
subtask for #183 - [ ] implementing the archticture Voice -> ...-> master with patches etc. - [ ] handle raw pcm data