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Syphon implementation For Jitter
would it be possible to build jit.gl.Syphon for the M1 ?
Hi, Loading jit.gl.syphserver in Max 8, using gl3 engine, makes this warning: ` jit_gl_texture: mode is obsolete when using the gl3 engine` _TG
I often have GPU-based jitter patches with framerates derived from jit.grab objects using the "@unique 1" attribute, so all my rendering is locked to the current frame-rate of the camera...
Hi, I would like to compile only jit.gl.syphonserver.mxo, using XCode 9.2 on MacOS 10.12.6. But despite "Build succedeed" message, there's no file "Jitter/Server/jit.gl.syphonserver/DerivedData/jit.gl.syphonserver/Build/Products/Debug/jit.gl.syphonserver.mxo" `find DerivedData/Jitter/Build/Products/Debug/` `DerivedData/Jitter/Build/Products/Debug/` `DerivedData/Jitter/Build/Products/Debug//Syphon.framework` `DerivedData/Jitter/Build/Products/Debug//Syphon.framework/Headers` `DerivedData/Jitter/Build/Products/Debug//Syphon.framework/Resources` `DerivedData/Jitter/Build/Products/Debug//Syphon.framework/Syphon`...
I haven't checked this, but ajmc + bc say jitter servers don't send their name...