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Template monster support

Open Zuljita opened this issue 8 years ago • 1 comments

Things like Fungus and Ooze can change a fair bit in CER depending on random choices in creation. We need to develop a function that picks the needed subtypes and adds them to the monsters, then spits out a new CER for them. Once this works overall, it would be neat to be able to support something like adding a Warlord template to an Orc and adjust CER accordingly.

Zuljita avatar Nov 02 '17 19:11 Zuljita

This would be cool for handling ideas like the lenses in GURPS Dungeon Fantasy Monsters 1, but many of those lenses require a lot of GM judgement to merge into the monster and therefore do unpredictable things with the CER. I'm not sure how to resolve this yet.

Syndaryl avatar Nov 02 '17 20:11 Syndaryl