mapdeck
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binary data
To work with https://github.com/SymbolixAU/spatialwidget/issues/40
requires https://github.com/dcooley/sfheaders/issues/28 so I can down-cast sfc_MULTIPOINT objects
An example of how to use the 'binary' data structures and interleaving attributes https://jsfiddle.net/symbolixau/r06edftg/114/
Path and Polygon layers need startIndeces, and I need to close the rings inside sfheaders so I can use _normalize: false.
TODO
- [ ] finish / integrate https://github.com/SymbolixAU/mapdeck/issues/239
Point
- [x] scatter
- [x] column
- [x] pointcloud
Aggregation
- [ ] grid - issue, and need to use either
CPUGridLayerorGPUGridLayerdepending if we want the legend or not. - [ ] heatmap
- [ ] hexagon
- [ ] screengrid
- [ ] text
Polygons
- [ ] no holes
- [ ] multipolygon sf objects
Gone to master with point layers done