azpainter
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Plans for native windows build?
Would love to have native windows build of azpainter
We too, and theoretically its possible, see:
- https://github.com/Symbian9/azpainter/wiki/Packaging-status#windows
But actually we has no someone with experience to package X11 app for Windows, so this feature request is WIP as for now.
Would be love to work with it if there's a written documentation... Is there any?
Is there any?
I'm not sure what is best source to learn how to compile X11 app under Windows (using Cygwin / MinGW / Xming / etc.), but here are few tutorials:
- https://blog.inventic.eu/2010/11/how-to-compile-open-source-libraries-under-windows-using-mingw/
- https://www.maketecheasier.com/compile-linux-programs-under-windows/
- https://linuxhint.com/linux_graphical_windows_x11_forwarding/
- https://www.hoffman2.idre.ucla.edu/access/x11_forwarding/
- https://www.scivision.dev/x11-gui-windows-subsystem-for-linux/
I mean, azpainter's documentation
I mean, azpainter's documentation
AzPainter has no any documentation on compiling it under Windows.
Would pen pressure support be possible on Windows? I tested this with WSL1 + VcXsrv and the program actually runs pretty well. But as expected, the pen pressure doesn't work at all.
I tested this with WSL1 + VcXsrv and the program actually runs pretty well. But as expected, the pen pressure doesn't work at all.
Suppose, it may be just WSL issue itself, not an AzPainter issue (as under Linux & macOS there are no such issues).
JFTR, @musjj, may You try to run AzPainter under Windows via Linux installed into VirtualBox? (instead of WSL)
- https://itsfoss.com/install-linux-in-virtualbox/