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Porting to iOS

Open Symbian9 opened this issue 5 years ago • 4 comments

TBA

REFERNCES

  • X11 on iOS — https://maxleiter.com/X11/
    • Discussion — https://news.ycombinator.com/item?id=22080927

Symbian9 avatar Jan 18 '20 01:01 Symbian9

As an FYI, the X11 version would only run on jailbroken iOS running the VNC server.

I tried compiling azpainter as-is and had to specify libjpeg-turbo (like for macOS). Running is reporting Bad system call: 12 and I can't debug right now, but I'll try to get around to it soon. It'd be great to have a native paint application.

MaxLeiter avatar Jan 18 '20 03:01 MaxLeiter

FYI, the X11 version would only run on jailbroken iOS running the VNC server.

That is expected, and is same behavior as Android port already has

  • https://github.com/Symbian9/azpainter/issues/6

Symbian9 avatar Jan 18 '20 04:01 Symbian9

Screen Shot 2020-01-24 at 5 52 04 PM

The bug is due to shared mem, but could be a problem with my xshm. will investigate.

MaxLeiter avatar Jan 25 '20 01:01 MaxLeiter

Cool shot, @MaxLeiter!

Symbian9 avatar Jan 25 '20 02:01 Symbian9