azpainter
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Porting to iOS
TBA
REFERNCES
- X11 on iOS — https://maxleiter.com/X11/
- Discussion — https://news.ycombinator.com/item?id=22080927
As an FYI, the X11 version would only run on jailbroken iOS running the VNC server.
I tried compiling azpainter as-is and had to specify libjpeg-turbo (like for macOS). Running is reporting Bad system call: 12
and I can't debug right now, but I'll try to get around to it soon. It'd be great to have a native paint application.
FYI, the X11 version would only run on jailbroken iOS running the VNC server.
That is expected, and is same behavior as Android port already has
- https://github.com/Symbian9/azpainter/issues/6

The bug is due to shared mem, but could be a problem with my xshm. will investigate.
Cool shot, @MaxLeiter!