libsteam_api.so replacement
So I tried adding compile definition NO_STEAM to compile without libsteam but it gave a lot of errors during compile and I gave up.
Then I tried to replace libsteam_api.so with Goldberg's implementation and it worked. And I was able to run the game without the game exiting on [S_API FAIL] SteamAPI_Init() failed; create pipe failed.FATAL ERROR: Failed to connect with local Steam Client process! like with the repo's bundled library.
So, would it be ok to switch to the Steam-free implementation for the time being?
yeah I think that's what the russians do for their elbrus project, been meaning to try that out actually
yeah I think that's what the russians do for their elbrus project
Yeap, I use it to compile and run on Elbrus PC.
I also compiled the kisak strike with goldberg its better now.