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Ask me about SHAR if you'd like

Open Bambo-Borris opened this issue 11 months ago • 10 comments

Hello there,

I've been debugging the SHAR source, and making various debugging edits along the way for over a year now. I have an XP VM image with VS2002 configured to build it (as this is the tooling used at the time). I've also uncovered how to launch the various tools the developers created, one even being their debug variables editing tool. For any of those curious feel free to drop some questions on the topic of how to get going in building the source, or what areas are intereting. I'm a regularly over in the Simpson's Hit & Run Speedrun Discord server discussing how various glitches work.

I don't claim to know it all. This source leak is big, and there's a lot of understanding of how the game works was built by Donut Team & aldelaro5 prior to the source leak. I know a slice, but I'm more than happy to share what I can with the community. I love the game, it was a part of my childhood and I'm glad to help those who also want to understand it or just understand how a game can be engineered in C++ for multiple platforms.

Thanks, Bambo.

Bambo-Borris avatar Jul 21 '23 10:07 Bambo-Borris