SushiiZ

Results 11 comments of SushiiZ

yeah, it gives me this error, should've looked here before. ( 0.0698 sec | 0.0100 sec) ERROR: TypeError("Element-wise multiplication: not supported between 'Matrix' and 'Matrix' types") On Thu, Jun 18,...

I’ll try this out tonight, thank you for still being active with this > On Jun 19, 2020, at 4:24 PM, SE2Dev wrote: > >  > Can you confirm...

yup it exports a .seanim! On Fri, Jun 19, 2020 at 4:24 PM SE2Dev wrote: > Can you confirm if it works in this version of the plugin? > >...

when I import an exported .seanim from the plugin, it doesn't seem like it handles bone scaling properly, nor does it seem to keep everything in place On Fri, Jun...

I was just thinking you’d be able to select multiple bones (either with checkmarks or something) and then you move them up in a group, leaving their parent bones and...

yesss, this and being able to freely edit materials to make it use alpha channels, or being able to remove normal maps or prm maps from a material, or being...

Thanks for letting me know, but the rim lighting stuff was mainly meaning like, adding rimlighting to a material, unless you're saying it's already accessible to do on most materials

I found the perfect material for what I'm looking for (has emission maps and alpha channel enabled, but no rim light)

hey! just an update, been using the maya exporter portion of this for a bit and it works great, but there are a few caveats that would be cool to...