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Latest branch of Crystal has terrible action queue delays

Open EliteMir opened this issue 2 years ago • 1 comments

The current client side SkipFrame isn't good enough to keep up with the amount of queued actions from players.

This results in many servers having terrible hit detection for melee players due to the lag build-up.

Double skip frames required based on class to provide a decent player experience.

EliteMir avatar Mar 01 '23 15:03 EliteMir

this will be so good yes

mushaaban avatar Apr 26 '23 09:04 mushaaban