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Appearance of trees/forests on the map changes during chunk updates

Open uranoxyd opened this issue 3 years ago • 0 comments

I have encountered an unpleasant problem. For example, when I cut down a tree, it seems that the map is updated for this chunk. Afterwards the forest looks much thinner than before, probably the map also uses the hitboxes to calculate its representation. This unfortunately leads to very unsightly artifacts everywhere on the map where I was active.

Actually not a big problem, but it's a thorn in my eye, since I deliberately play on a densely forested map for visual reasons.

Fortunately the effect can be reversed and I can fix the optics in the places where it really bothers me.

At this point a thank you for your super mod!

Before: before

After: after

uranoxyd avatar Nov 15 '21 18:11 uranoxyd